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- //header 1 "Action"
- //header 2 "Key"
- //header 3 "Alternate" "textures/bind/alternate"
-
- bind_width 230 // 214
- bind_height 300
- bind_fillwidth 16
- bind_commandwidth 145 // 128
- bind_commandheight 22 // 16
- bind_primarykeywidth 68 // 64
- bind_primarykeyheight 22 // 16
- bind_alternatekeywidth 64
- bind_alternatekeyheight 16
-
- align centerx centery
-
- titleforegroundcolor 0 0 0 1
- titlebackgroundcolor 0 0 0 0
-
- activebordercolor 0 0 0 1
-
- activeforegroundcolor 1 1 1 1
- activebackgroundcolor 0 0 0 0
-
- inactiveforegroundcolor 0 0 0 1
- inactivebackgroundcolor 1 1 1 0
-
- highlightforegroundcolor 1 1 1 1
- highlightbackgroundcolor 0 0 0 0
-
- selectforegroundcolor 1 1 1 1
- selectbackgroundcolor 0 0 0 0
-
- changesound sound/misc/menu/change.wav
- activesound sound/misc/menu/reject.wav
- entersound sound/misc/menu/select.wav
-
- // bind name, bind command, animation, is looped, model rotation, custom button shader
- binditem "Primary Attack" +attackright knife_att_1_prim2 false
- binditem "Alternate Attack" +attackleft knife_att_1_alt false
-
- binditem "Move Forward" +forward run_nowep true
- binditem "Move Backward" +back run_back_nowep true
- binditem "Jump/Swim Up" +moveup config_jump false
- binditem "Climb Down/Swim Dn" +movedown config_climb_down true
-
- binditem "Turn Left" +left idle_stand_rocktoes true -45
- binditem "Turn Right" +right idle_stand_rocktoes true 45
- binditem "Strafe Left" +moveleft run_nowep true -20
- binditem "Strafe Right" +moveright run_nowep true 20
-
- binditem "Toggle Run/Walk" +speed walk_nowep true
- binditem "Use/Climb Up" +use use_lever false
- binditem "Camera Look" +cameralook idle_stand_rocktoes false
- binditem "Cheshire Help" "cheshire" idle_stand_rocktoes false
- binditem "Pause" "pause" idle_stand_rocktoes false
-
- binditem "Equip Vorpal Blade" "use knife" knife_att_1_prim1 false
- binditem "Equip Cards" "use cards" cards_att_1_alt false
- binditem "Equip Mallet" "use mallet" mallet_att_1_prim1 false
- binditem "Equip Jackbomb" "use jackbomb" jbomb_att_2_prim false
-
- binditem "Quick Save" "savegame quicksave" idle_stand_rocktoes false
- binditem "Quick Load" "loadgame quicksave" idle_stand_rocktoes false
-
- binditem "Next Weapon" "nextweapon" idle_stand_rocktoes false
- binditem "Previous Weapon" "prevweapon" idle_stand_rocktoes false
-